Wally-D-FeedFeatured By OwnerSep 24, 2011Hobbyist Digital Artist
You could easily replace Auto-Realm by Inkscape which is an extremely potent open source Vector-Editor (free) ... with Inkscape you could even save the image as (with any resolution) PNG instead of making a screenshot... that's how I do it...
I actually like Auto-Realm because of the fractal line tools. I can't make a realistic looking border or coast without them; it just ends up too logical and not randomized enough if I try to draw freehand.
I also hate working with vectors. I was formally trained in Photoshop, Page Maker, and Illustrator, but I could never stand working with vectors. I much prefer pixels, especially because I don't need to increase sizes very often. I pick my size and stick with it, so resolution issues aren't a problem.
The tutorial was also made for a friend from another site who has Auto-Realm and makes maps for RPGs. I showed her one of my maps, and she had some interest in it, so I figured I'd make a tutorial for her so I could be sure at least one person would have a use for it.
You made a 200x100 pixel map? XDXD I just make big things and resize them for tutorials!
Nice alternate method of map assembly. I used to use AutoRealm before I got better with Photoshop, it is a great program for getting started into map making. I never thought of using Multiply over white to make the original parchment texture show, that shows how dense I am... I always use variations over overlay, etc. ^__^
It's actually 200x150. I think I mistyped when I submitted it at 0200. But yes, it's tiny. I didn't want to distort anything or make anything hard to see by resizing, so I just made a tiny map.
I was actually trained in Photoshop, but the version I had at home was 5.0. (That's PS 5, not PS CS 5. It's from 1998.) It's so old that my 64-bit computer doesn't even recognize it as a program, and I can't afford a $700 program, so I learned to use GIMP.
The reason I don't use just an image editor to make maps is that I end up making it too logical. I can't really do a good randomized line by hand. I need that fractal line tool to make a realistic looking coastline.
Well, that works. I've heard GIMP is a decent substitute for Photoshop.
I hear ya on the difficulties of making a good random coastline by hand. I have a different method in my map tutorial, but AutoRealm is a good workaround. I always had a bit of trouble with it, though, so as soon as I came across a good Photoshop-only method I switched over.
PS5 is old, but a lot of people still use it, so there must be a way to make newer computers run it.
I actually like GIMP better than Photoshop. I was trained on PS7 and owned PS5. I was able to run PS5 up through Vista, but my Windows 7 just spits out the install disc saying that there are no programs on it.
I tried one of the CS versions...CS3 I think...and I hated it. I could use it easily enough, but I don't really like "stamp" brushes, except when making maps. I still mostly just use soft and hard round brushes, and most actions seem unnecessary or could be easily replicated with even the most basic knowledge of levels or curves, blending modes, and simple effects like adding noise and blurring.
To me, it seemed that the CS versions of Photoshop were unnecessary, especially considering the cost, unless you're working in the graphic design industry. I know a lot of people really like them, but I didn't find them very impressive.
Nice tutorial, you know, if you have Windows 7 Professional or higher it has a 'Virtual XP' mode that you could use to run all of your older software that won't run on Windows 7 itself. Even supports 3D modelling software I'm told. You can find out more by going to microsoft's website and searching for 'Virtual PC'. Or if you have a lower version of Windows 7 you can still sort of have the same thing by using VMWare Player (free, just need to register to download it) to setup a virtual machine running windows XP (assuming you have a legitimate license for XP), and you can make it behave almost the same as the Virtual XP mode from microsoft. VMWare Player has an integration feature (can't remember the name of it though) where it can behave like the Virtual XP mode.
Also have you considered trying to use Inkscape for the map outline? I don't know if there is a Fractal Line tool per say in Inkscape but I'm sure there are probably some filters and path effect tools that could make a suitable outline.
Since you like to use GIMP, you might want to take a look at the Fractalize Path plugin on the GIMP Plugin Registry site ([link]), should let you take Autorealm out of the picture altogether and just use GIMP to do everything.